![]() ![]() Thanks also to Ken Silverman and Jim Dose for allowing us to include some of their source in this build, so we have it all in one archive.įinally, thanks to all the fans of 3D Realms and Shadow Warrior. ![]() I couldn't have done it without these guys. Also thanks to Jonothan Fowler (responsible for the JonoF port of Duke 3D) for lending his experience with the Build Engine to help track down the last major issues, thus making the released source as full featured and bug free as possible. Very large thanks to Frank Maddin (one of the original Shadow Warrior programmers) for digging up the code and providing some help getting it off the ground. We cannot help in getting this running and we do not guarantee that you will be able to get it to work, nor do we guarantee that it won't blow up your computer if you do try and use it. Please note that this is being released without any kind of support from Apogee Software, Ltd / 3D Realms Entertainment. Please do not contact us for possible commercial exploitation of Shadow Warrior - we will not be interested. If you need the data, you can order a Shadow Warrior CD from our store on our website ( ). You can use our data for personal entertainment or educational purposes. You cannot redistribute our data or data files from the original game. You should read the entire license (filename "GNU.TXT" in this archive), so you understand your rights and what you can and cannot do with the source code from this release.Īll of the Shadow Warrior data files remain copyrighted and licensed by 3D Realms under the original terms. The code is licensed under the terms of the GPL (gnu public license). This is the complete source code for Shadow Warrior version 1.2, buildable as detailed in the next section. "Shadow Warrior" copyright 1997 - 2005 3D Realms. "Shadow Warrior" is a registered trademark of Apogee Software, Ltd. Skills are chosen for their usefulness.īrutal Advantage allows for the guaranteed proccing of Iron Discipline and Lasting Pain.Shadow Warrior (v1.2 CD Version) Source Code Release - April 1, 2005 The Hybrid build is a balance of both builds, granting it both damage and durability. While this build boasts extreme durability, the lack of damage makes Hard difficulty impossible to complete due to having multiple bosses that have high regeneration. Skills used are mainly Concentrated Brew and its derivatives, Brutal Advantage, the Blood Mirror family and the Shuriken Family. Emphasis is on Vitality as well as strength. The Tank build focuses on being able to reduce damage as well as prevent the enemy from attacking as well. While this build boasts the highest DPS of any Warrior class, it is also quite fragile and unsuitable to Hard Difficulties due to lack of survivability. Skills used are mainly the Blade Storm family, the Kunai Sting family and Doom Blade, with possible extras like Brutal Advantage. The DPS build focuses on purely dealing as much damage as possible in a short amount of time. There are three main builds with this class based off the Warrior Skills: DPS, Tank and Hybrid. Requires 1 point(s) in Endurance | 15 Focus | CD: 20 sec |Įmit a powerful shockwave that damages and weakens enemies around you. You also gain increased speed and Critical Hit chance for a few seconds after the charge. Requires 1 point(s) in Aggression | 20 Focus | CD: 22 sec | Cast: 0.8 sec |Ĭharge forward and damage the enemy. ![]() Notes: The second upgrade does nothing the third upgrade upgrades Blood Mirror to II.īlood Mirror I/II: Anyone that attacks this unit will be damaged for 50/75% of this unit's Vitality. Also instantly dispels negative effects from yourself. Gain Blood Mirror I, which reflects damage back to the attacker. This unit takes less damage, but moves slower. Requires 1 Point(s) in Concentrated Brew | Passive | 5 Upgrades Requires 1 Point(s) in Blade Storm | Passive | 3 Upgradesīlade Storm also increases your Agility by 12/24/36% and Critical Hit chance by 5/10/15% for 5 seconds. Sinjid can jump, wall jump, quickly turn around and use Kunai Sting to drag himself back into the wall, and wall jump again but with reduced horizontal distance. If the Kunai hits a wall instead, Sinjid will instead pull himself a short distance forward. Notes: The Kunai is thrown straight forward enemies can and will duck under it given the chance. Throw a chained Kunai that damages the target and pulls them towards you. 'x Upgrades' means you can put X amount of skill points into the skill (first point unlocks the skill, more points upgrade it) if it isn't listed ,it means you can only put 1 skill point into the skill. Note: Skill scalings are rounded to the nearest integer 5.5 -> 6 | 5.4->5. Warriors are a straightforward and simple class, able to take as much damage as they dish out with a plethora of skills. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |